剧情简介:This book presents cutting-edge game AI techniques primarily from game developers of shipped commercial games as well as some from academia. Topics covered include AI architectures, steering and path finding, tactics/strategy, genre specific techniques, gesture recognition, and learning techniques. About 60 articles are presented in a style that is technical yet accessible to b...(展开全部)
作者:Steven Rabin
出版社:A K Peters / CRC Press
ISBN:9781466565968