剧情简介:In this new and improved third edition of the highly popular Game Engine Architecture, Jason Gregory draws on his nearly two decades of experience at Midway, Electronic Arts and Naughty Dog to present both the theory and practice of game engine software development. In this book, the broad range of technologies and techniques used by AAA game studios are each explained in detai...(展开全部)
作者:Gregory, Jason
出版社:CRC Press
ISBN:9781138035454