剧情简介:This engaging book presents the essential mathematics needed to describe, simulate, and render a 3D world. Reflecting both academic and in-the-trenches practical experience, the authors teach you how to describe objects and their positions, orientations, and trajectories in 3D using mathematics. The text provides an introduction to mathematics for game designers, including the ...(展开全部)
作者:Fletcher Dunn
出版社:A K Peters / CRC Press
ISBN:9781568817231