剧情简介:A full-blown game engine is now an important industrial asset. Current engines exist with licensing fees of several $100,000, plus profit share costs. Because of these high costs, hobbyist game programmers are eager to learn how to write their own engines. The availability of a game engine which is ready to rock simplifies the development process of a game, allowing developers ...(展开全部)
作者:Stefan Zerbst
出版社:Course Technology PTR
ISBN:9781592003518