剧情简介:This book focuses on advanced rendering techniques that run on the DirectX and/or OpenGL run-time with any shader language available. It includes articles on the latest and greatest techniques in real-time rendering, including MLAA, adaptive volumetric shadow maps, light propagation volumes, wrinkle animations, and much more. The book emphasizes techniques for handheld programm...(展开全部)
作者:Wolfgang Engel
出版社:A K Peters / CRC Press
ISBN:9781568817187