剧情简介:Thoroughly updated, this fourth edition focuses on modern techniques used to generate synthetic three-dimensional images in a fraction of a second. With the advent of programmable shaders, a wide variety of new algorithms have arisen and evolved over the past few years. This edition discusses current, practical rendering methods used in games and other applications. It also pre...(展开全部)
作者:Tomas Akenine-Möller
出版社:A K Peters / CRC Press
ISBN:9781138627000