剧情简介:This book provides step-by-step instruction on modern 3D graphics shader programming in OpenGL with C++, along with its theoretical foundations. It is appropriate both for computer science graphics courses and for professionals interested in mastering 3D graphics skills. It has been designed in a 4-color, “teach-yourself” format with numerous examples and detailed explanations....(展开全部)
作者:V. Scott Gordon
出版社:Mercury Learning & Information
ISBN:9781683922216