剧情简介:This completely updated second edition illustrates the mathematical concepts that a game programmer would need to develop a professional-quality 3D engine. Although the book is geared toward applications in game development, many of the topics appeal to general interests in 3D graphics. It starts at a fairly basic level in areas such as vector geometry and linear algebra, and t...(展开全部)
作者:Eric Lengyel
出版社:Cengage Learning
ISBN:9781584502777