剧情简介:This book is a practical guide with examples and clear steps to explain terrain modeling with Grome.If you’re a developer or artist looking for a guide to walk you through GROME 3.1, then this book is for you. This book will help you from the first step to exporting a terrain as a workable art asset in a game engine
类型:科学技术 / 工业技术
作者:Richard / A.Hawley