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    Unreal Engine Physics Essentials - 图书

    2015计算机·编程设计
    导演:Katax Emperore Devin Sherry
    This book is intended for beginner to intermediate users of Epic Games' Unreal Engine 4 who want to learn more about how to implement physics within their game-world.No matter what your knowledge base of Unreal Engine 4 is, this book contains valuable information on blueprint scripting, collision generation, materials, and the Physical Asset Tool (PhAT) for all users to create better games.
    Unreal Engine Physics Essentials
    搜索《Unreal Engine Physics Essentials》
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    精通Unreal游戏引擎 - 图书

    2015计算机·计算机综合
    导演:Ryan Shah 沙哈
    UnrealEngine是目前世界知名度高、应用广泛的游戏引擎之一,全新版本的UnrealEngine4所推出的编辑器Blueprints是使用基于节点的交互界面来创建游戏元素和关卡。该系统非常强大且灵活,为设计人员提供了一款高效的设计工具。《精通Unreal游戏引擎》作者有超过10年的游戏设计开发经验,他用具体案例深入浅出地介绍了UnrealEngine4Blueprints。本书通过39个步骤引导读者掌握开发技巧,从项目创建开始,学会使用蓝图并操纵蓝图中的摄像机,然后创建自己的控件、灯光以及导航网络等,同时配合以项目间的资源调动,终完成了点击式冒险游戏的开发。
    精通Unreal游戏引擎
    搜索《精通Unreal游戏引擎》
    图书

    精通Unreal游戏引擎 - 图书

    2015计算机·计算机综合
    导演:Ryan Shah 沙哈
    UnrealEngine是目前世界知名度高、应用广泛的游戏引擎之一,全新版本的UnrealEngine4所推出的编辑器Blueprints是使用基于节点的交互界面来创建游戏元素和关卡。该系统非常强大且灵活,为设计人员提供了一款高效的设计工具。《精通Unreal游戏引擎》作者有超过10年的游戏设计开发经验,他用具体案例深入浅出地介绍了UnrealEngine4Blueprints。本书通过39个步骤引导读者掌握开发技巧,从项目创建开始,学会使用蓝图并操纵蓝图中的摄像机,然后创建自己的控件、灯光以及导航网络等,同时配合以项目间的资源调动,终完成了点击式冒险游戏的开发。
    精通Unreal游戏引擎
    搜索《精通Unreal游戏引擎》
    图书

    Unreal Engine Game Development Blueprints - 图书

    2015计算机·编程设计
    导演:Nicola Valcasara
    This book is ideal for intermediate level developers who know how to use Unreal Engine and want to go through a series of projects that will further their expertise. Working knowledge of C++ is a must.
    Unreal Engine Game Development Blueprints
    搜索《Unreal Engine Game Development Blueprints》
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    Building an RPG with Unreal - 图书

    2016计算机·编程设计
    导演:Steve Santello Alan R. Stagner
    If you are new to Unreal Engine and always wanted to script an RPG, you are this book’s target reader. The lessons assume you understand the conventions of RPG games and have some awareness of the basics of using the Unreal editor to build levels.
    Building an RPG with Unreal
    搜索《Building an RPG with Unreal》
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    Unreal Development Kit Game Design Cookbook - 图书

    2012科学技术·工业技术
    导演:Thomas Mooney
    Written in cookbook style, this book offers many recipes to learn game design with UDK. Each recipe contains step-by-step instructions followed by analysis of what was done in each task and other useful information. The book is designed so that you can read it chapter by chapter, or you can look at the list of recipes and refer to them in no particular order. This book is meant for game artists who are getting used to UDK but may feel the need for guidance on matters of implementation. It also targets brave beginners who are struggling to find an all in one package for getting started with UDK, and want a ready to hand reference. Level designers can use this book to gauge their understanding of the editor, check for specific problems, and discover gems they may not have come across before.
    Unreal Development Kit Game Design Cookbook
    搜索《Unreal Development Kit Game Design Cookbook》
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    Mastering Unreal Engine 4.X - 图书

    2016计算机·编程设计
    导演:Muhammad A.Moniem
    This book is for game developers who have a basic knowledge of Unreal Engine and C++ scripting knowledge. If you want to take the leap from a casual game developer to a full-fledged professional game developer with Unreal Engine 4, this is the book for you.
    Mastering Unreal Engine 4.X
    搜索《Mastering Unreal Engine 4.X》
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    Blueprints Visual Scripting for Unreal Engine - 图书

    2015计算机·编程设计
    导演:Brenden Sewell
    Whether you are an experienced game designer or artist looking to test your latest idea, or a complete novice looking to build their first video game, this is a great place to start learning how to build complex game mechanics quickly and easily without writing any text code. No programming experience required!
    Blueprints Visual Scripting for Unreal Engine
    搜索《Blueprints Visual Scripting for Unreal Engine》
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    Unreal Engine 虚拟现实开发 - 图书

    2025计算机·软件学习
    导演:王晓慧 崔磊 李志斌
    随着计算机、人工智能、互联网等技术的飞速发展,虚拟现实技术已逐步从实验室走向大众。它凭借沉浸式体验为大众带来了全新感受,更在教育、娱乐、工业设计等领域得到广泛应用。 本书共8章,先介绍虚拟现实的概念起源、发展历程、相关技术现状等,让读者全面了解虚拟现实;接着介绍虚幻引擎5的安装、创建项目、操作界面等入门知识;随后通过样板间场景创建,结合材质操作、光照设置和后期处理等案例介绍虚幻引擎5的实操技巧;最后通过项目实战,指导读者进行SteamVR开发和项目发布。 本书讲解细致,实用性强,适合虚幻引擎美术师、虚拟现实技术爱好者和从业者阅读,也适合数字媒体相关专业或计算机相关专业的师生参考学习。
    Unreal Engine 虚拟现实开发
    搜索《Unreal Engine 虚拟现实开发》
    图书

    Unreal Development Kit Game Design Cookbook - 图书

    2012科学技术·工业技术
    导演:Thomas Mooney
    Written in cookbook style, this book offers many recipes to learn game design with UDK. Each recipe contains step-by-step instructions followed by analysis of what was done in each task and other useful information. The book is designed so that you can read it chapter by chapter, or you can look at the list of recipes and refer to them in no particular order. This book is meant for game artists who are getting used to UDK but may feel the need for guidance on matters of implementation. It also targets brave beginners who are struggling to find an all in one package for getting started with UDK, and want a ready to hand reference. Level designers can use this book to gauge their understanding of the editor, check for specific problems, and discover gems they may not have come across before.
    Unreal Development Kit Game Design Cookbook
    搜索《Unreal Development Kit Game Design Cookbook》
    图书
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